pathfinder weapon style feats

Genie Weapon Expertise Feat 13. You can fire all manner of slings and sling-like weapons.


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Weapon Focus adds a 1 to all attack rolls and Weapon Specialization adds a 2 to all damage rolls.

. Characters with certain class features can broaden the application of weapon style. Here is a list of the styles and a bit of there uses. 3 feats that will grant you the effects of 5 feats.

Certain style feats can be used with weapons such as Monkey style the first level of it. Weapon style feats can be used only in conjunction with the weapon chosen for Weapon Focus but count as style feats for all other purposes. Choose one weapon style a style feat that lists Weapon Focus as a prerequisite that you have.

18 rows Base attack bonus 7 weapon training class feature with a melee weapon. You can treat it as a one-handed piercing melee weapon. Most styles require you to fight unarmed or even give you natural attacks to fight with.

Id probably ask your GM to cut you a break and see if hell either allow Ascetic Style to work with your now-monk-weapon longspear or allow Martial Focus to qualify you for. Style Feat Critical Focus. Prerequisites Genie Weapon Familiarity.

Smashing Style Smashing Dent Smashing Crush. Your hammer blows dent armor hampering your opponent. Snake style emphasizes quick shifting movements.

Thrown Weapon builds require two sets of feats. 281 rows Feat Path. Weapon Focus Weapon Specialization.

You could get any worthwhile feat in this combat style by level 5. Some styles actually give you flat bonuses and bonuses to your unarmed making them still useful with weapons. Source Ancestry Guide pg.

This forceful style focuses on knocking opponents prone and then crushing them by treading heavily upon them. Slipslinger Style Slipslinger Grenadier Slipslinger Bombardment. Weapon Training Monk would do the same but unfortunately the Martial Focus feat only counts as Weapon Training for weapon mastery feats not general combat feats.

A given set of feats especially if the ranged user is a Fighter. Feats guide - Pathfinder. Archery feats and two-weapon fighting feats.

Adherents to this style emulate the destructive and overwhelming power of brutish creatures. Brute Style Brute Stomp Brute Assault. Weapon Focus with the chosen weapon.

This ability doesnt stack. Wrath of the Righteous. You can have the chosen style and a second style active at once.

You are trained in the art of causing pain. 6 damage 3 weapon specializations cleave and greater cleave. This can shore up any penalties that might be incurred because of other abilities like Manyshot or Rapid Shot.

Starting a stance provided by a style feat is still a swift action but you can assume both the chosen weapon styles stance and another styles stance simultaneously using this action. Feral combat training does allow you to use feats that affect unarmed strikes with natural weapons though. A bite is a natural weapon so dragon style does not normally work with a bite attack.

Its practitioners normally hold. Whenever you gain a class feature that grants you expert or greater proficiency in certain weapons you also gain that proficiency in falchions ranseurs scimitars tridents and all geniekin weapons in which. Boar Style Boar Ferocity Boar Shred.

When you combine it with advanced weapon training ricochet toss and point blank masterClose quarters thrower you end up with a fighter who will always be throwing 1 or 2 weapons even in melee and can full attack with them or attack multiple targets with a single. The Thrown Weapon combat style provides the basics of both but doesnt help you get any of the difficult feats. 273 rows Ascetic Form.

Of course it is also possible to take feats which simply dont work as described. Instead of requiring Improved Unarmed Strike as a prerequisite however all weapon fighting styles include Weapon Focus as a prerequisite. Ifrit Oread Suli Sylph Undine.

Feats are the basis of any build - an effective build will take advantage of the synergies between feats while an ineffective one may select feats that dont suit the strengths of the class or which only have situational usage. If you look at the combat section p182 of the core rulebook unarmed strikes and natural weapons are two different things.


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